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NOTE: This is just the first line, not the whole comic.  Click the link to see the rest.

This past Friday I did a guest comic over at Dueling Analogs by the great Steve Napierski in honor of yet another year of his throwing his life away doing webcomics. He lists me as one of the first webtoonists he ever met, which I find interesting since I doubted he even knew who I was at the time.  Anyway, having gotten to know Steve over the last few years, I can honestly say that as far as gaming comics go, he tries harder than most.  LINK.

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I saw Paul “Ugly Hill” Southworth post this on The Twitters, and had to share.

Wild Wind from Leo Campasso on Vimeo.

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Systemic Tim sends in an interesting look at feminism in video games, focusing on Super Metroid, it’s maternal themes, and how it compares to how Ripley kicked some hard core ass in Aliens. LINK.

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The System 211

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Systemic Justin (an interactive designer and big fan of The System) has a night job.  He runs a little T-Shirt site called Fuzzy Ink.  Seen above is a bit from his “Game Over” shirt, though I’m also partial to “Identity Crisis“.  Who knows?  Maybe Justin will be so touched that you checke them out he’ll send me the Game Over shirt (or hoodie?) in a size Medium.

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Thanks to Systemic Scoots for sending in this one.  Consider this a followup to the Periodic Table of Typefaces I posted last week.  Link.

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Want to meet the guy behind 4Chan?  Turns out he doesn’t make any money off of it and lives with his mom.  I don’t know if I’ll ever be the same after reading this.  Link.

Dieter Rams (industrial designer extrodinaire) talks about the 10 commandments of design.  Link.

Are Pixar movies sexist?  This article thinks so.  I concede that there has not yet been a female main character of a Pixar movie, but there have been some good strong female characters, such as Mrs. Incredible and Jessie from Toy Story, even E.V.E. from Wall•E.  Link.

If you’re a graphic designer looking for books to read (or just an enthusiast), here’s a whole series of required reading for the SVA visual media department.  Link.

A blog that covers whenever book covers feature books on them.  Very meta.  Link.

When the Ghostbusters game comes out, it will be “realistic” in style for Xbox and PS3, but “stylish” for Wii and DS.  I’m looking forward to the stylish one.  Link.

Looks like Tropicana gave up on their new advertising, after a ton of people (READ: design snobs) complained that their old design was more familiar and some would say better.  Link.

Btw, I’m pretty sure 90% of these came from Kottke.org, which is one of my favorite blogs for fascinating things.

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The System 158

I had fun writing this one.  I knew the joke right away, that to play together you have to NOT hang out, but it took me about 30 minutes to tweak how it all came together. I couldn’t decide on whether to end the joke with the lonely guy being excited that his friend left, or disappointed and confused.  I think in the end it’s happily ambiguous.

The concept of playing with friends far away is understandable, since there are many cases that you cannot be in person.  However, the idea that multiplayer on the same console has been lost in the process is really disappointing.  Maybe it’s because my “peak” video game years were spent playing against friends after school and siblings in person, but in my mind the art of multiplayer games has been lost in recent years.  I want to share the experience with others, but that doesn’t mean miles away.  Sometimes, you want video games to be a social activity in a way that being apart can’t fill.

That being said, I don’t think there aren’t lots of games out there that are fun in groups.  Rock Band, Smash Bros., Wii Sports (can you tell I own a Wii?) just to name a few, but I stand by my statement that the era of getting together to play with your friends is being lost to going your separate ways just to meet up online.  I guess that’s not just video games, now that I think about it.

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Dotter Dotter

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