Earlier this week I gave what might be the most Ross-like talk I could possibly think of. It’s all about what designers can learn from their cousins the comic artists. I got to touch on some points like closure, verbal/visual pairings, art as exercise, and poop jokes. I’m really happy with how it went and so happy to see it online!
It was a part of Refresh DC, which is a group of my peers of designers and developers in the DC area. I’m pretty proud of it and was honored to be able to speak at such an event.
I tried to make it as accessible as I could to designers and non-designers, and also give credit where it’s due. With that in mind, thanks to Olly Moss, Caldwell Tanner, Danielle Corsetto, Jamie Noguchi, Steve Napierski, Ananth Pasdlfkjksjdf;j, Randal Munroe, Shannon Wheeler, Frank Chimero, 3eanuts and Garfield Minus Garfield, Alex Robinson, Jeph Jacques, Jessica Hische, Carolyn Sewell, Noah Scalin, Austin Kleon, my friends at Super Art Fight, the American University Design Program (whose resources evolved into this presentation), and Scott McCloud. (Did I miss anyone?)
The audio is passable, but the exposure kills the projector so you may have to follow along in the SlideShare (this is the link to that).
If you watch any or all of it, let me know what you think! And if you are looking for someone to talk about comics and design, just let me know.